Academagia The Making Of Mages Rating: 3,5/5 3393 reviews

Academagia: The Making of Mages is a whimsical fantasy life simulation and role-playing game set at the renowned Academy of Magic in the rich and dangerous city of Mineta.

Contents Notes from Mikka. If I say you need relationship 3+ or Practical Jokes 3+, that means three or above. Pretty simple. If I say you need 2 or less, then you need 2 or less. That is also pretty simple!. Quite a few adventures involving either college, skill, or course don’t start till Pramidi (or the third week of the school year, at least).

I didn’t note those down, as most people aren’t doing much besides tutorial adventures then, anyway - only if it doesn’t start till Gelamenus did I note it. So if you have the requirements for an adventure and don’t see it popping up, wait till the start of Gelamenus. If it’s still not there, yell at me. I am very opinionated and sarcastic when it comes to some adventures.

Make note of that. For most of it, it's out of love - I do adore the Aranaz GRR towards Durand, who does not care, save for Lambert. The Avila thing is the only one that actually bugs me, and it doesn't bug me nearly as much as I act like it does. Also, many adventures have half-assed ‘stuff happens’ or ‘title says all’ notes. This is because I have yet to do the adventures, and didn’t want to spoil myself on them too much: I would just read the first note for adventures I haven't done, no more.

Academagia the making of mages romance

Also. Everyone has one selected adventure that triggers a duel (be it immediately or in a few weeks) if you Declare Vendetta and have them at low enough Relationship. I didn’t note them, as generally, you don’t have that many Vendettas going on at once that it’s too difficult to figure out which duel belongs to who.

And if you actually do, then, well, you check them. I already did that once. There are, according to DLC 11, 12, 13 six, seven and then seven again new adventures that are thus not in the mod tools. One of them is certainly balloon-day, which is triggered on a date late in the year in the fashion of the Dance-of-Fools.

That leaves nineteen to discover: I’ve noted the ones that I’ve found in the last section. As we can’t check the prereqs, we have to rely on peering at it suspiciously and guessing. This list will be upgraded as much as possible, especially when a new DLC comes out.

It will certainly be upgraded every five DLC's, when we get a mod tools.Tutorial.; with Oan, Oan, Oan. This is the Tutorial adventure, and the longest adventure in the game (unless you consider the Avila boy adventure one long one). This is the first section, where she explains how the Academagia (and thus game) works. And then, the second part, where she has you seeking out some hidden trees with her.The Main AdventureYou can only play through exactly 1 out of the 5 adventures below; they all allow you to play through the main plot of Year 1 from different viewpoint. You cannot change side once you had progressed far enough, and it will have (presumably) significant consequences for the next game. Note that it is not mandatory to participate in this adventure.; with the Captain of the Mineta Guard, fight Pirates and Thieves!.; with pirate captain Kaidlette, fight the Guard.

Was it other pirates, or thieves? Hm. ( 4+); with the headmaster, fight pirates (sort of), Ilaro (a lot), and the really bad guys (but not too much)!.

(, and must all be 3+); with three crazy kids, fight pirates, Illaro, bad guys, and who knows what else!.; with noted rogue Ilaro, fight Guards, the Legate, your fellow students, some bad guys, and then get ripped off because Ilaro’s a cheapstake. Of course, you’re sort of a jerk for doing all that, so can you really complain? (IMPORTANT NOTE: It's not till the third or so Illaro adventure step that you're confirmed to be on Illaro's side. So you may see the other options still available at that point.

If you pick one, though, you'll be pulled on to that track immediately, and Illaro's adventure will disappear to not-able-to-be-done land. So make your choices and don't try to get around the restriction.)College Specific Avila.; in which Astrology leads you to a treasure, if only you can figure out how to work your telescope. (must be female, 3+) –; in which College Avila gets no respect, but some investigating may very well change that. Bonus for the Regent lecturing you on your love life. (must be female, -1 or BELOW) –; in which you get accosted and find yourself working with Cosetta to find a solution to an astrological mess-up). (must be male, have the background Prodigy: On the Prowl, 4+ and 3+) -; in which your character acts like a creepy scumbag and is totally gross.

Also, you get a new roommate. (must have completed The Pit(ts)) -; in which you are slightly less creepy, but still sort of scumbagish, and you investigate below the Avila tower to find some interesting discoveries.Aranaz.; in which the one sided rivalry against Durand is, once again, mostly one-sided. Curse you, Lambert, for ruining the streak!.; in which all you wanted was to be alone, but a mystery has other plans.

Shortest adventure ever.; in which there is a lot of intrigue and secrets being kept, and you get overly involved.(Sometimes non-Aranaz students can access this adventure due to a bug). (may require triggering by visiting the Cold Room, via any of the three means); in which Carmine is a bit of a jerk, but you get to make friends with ghosts, so it’s all good.; in which the one-sided rivalry against Durand isn’t quite as one-sided as usual (but ‘quite’ doesn’t mean much, all things considered): also, MALLEN STARRRRRRRR.

Oh, and a secret society. But mostly MALLLENNNN STARRRRRR.Durand.; in which you get involved in not one, but two, secret societies and their play against each other. Also, Aranaz’s rivalry is still notably one-sided. Keep trying, guys!.; in which there are a lot of pirates on campus. With some encouragement from an upperclassman, you put yourself in the middle of it, much to Orsi's displeasure.; in which the Regent has some regrets from her younger years, and you find yourself helping her to move past them - and survive them.; in which you investigate the dastardly Ambassador of Pregoria for your Regent, despite her lack of recruiting you for such a mission.

( 5+) -; in which there is a dwarf in the bathroom. No, seriously. Also, Aranaz-vs-Durand.; in which you fight pirates on Professor Briardi’s behalf, but there is an extreme and sad lack of pancakes.Godina.; in which you become a working gal/guy, only not in the vastly inappropriate way. It’s delivering service, delivering service!.; in which you and your friends investigate the mystery that is the lonely tower. Tyrian.

But not the other lonely tower. There is no Vernin involved, but some Gates.; in which you, brave warrior of Godina, quest to take your place as one of the awesome, the unique, the totally cool ELEMENTAL WARRIORRRRSSSS!. ( or 2+) -; in which the Regent sends you to climb mountains, and you learn a detailed lessons on luck. ( 1+) –; in which you get stuck in the middle of a mage duel. May be confusing this with the Morvidus adventure.Hedi.; In which you get to join Hedi’s secret society. Maybe.; in which Rui gets in over his head with Philippe and brothers, and you constantly find yourself stuck in the middle.; in which, as Innocence, you judge the guilty! Actually mostly about love lives and odd illusions.

(continued from the A Formal Invitation); in which there’s a second round, for better or worse, along with a followup. Sort of the same adventure as the one above, actually. Not sure if I should have separated them.; in which you discover a map,. I don't know.

Academagia: The Making of Mages is a whimsical fantasy life simulation and role-playing game set at the renowned Academy of Magic in the rich and dangerous city of Mineta.

Contents Notes from Mikka. If I say you need relationship 3+ or Practical Jokes 3+, that means three or above. Pretty simple. If I say you need 2 or less, then you need 2 or less. That is also pretty simple!. Quite a few adventures involving either college, skill, or course don’t start till Pramidi (or the third week of the school year, at least).

I didn’t note those down, as most people aren’t doing much besides tutorial adventures then, anyway - only if it doesn’t start till Gelamenus did I note it. So if you have the requirements for an adventure and don’t see it popping up, wait till the start of Gelamenus. If it’s still not there, yell at me. I am very opinionated and sarcastic when it comes to some adventures.

Make note of that. For most of it, it's out of love - I do adore the Aranaz GRR towards Durand, who does not care, save for Lambert. The Avila thing is the only one that actually bugs me, and it doesn't bug me nearly as much as I act like it does. Also, many adventures have half-assed ‘stuff happens’ or ‘title says all’ notes. This is because I have yet to do the adventures, and didn’t want to spoil myself on them too much: I would just read the first note for adventures I haven't done, no more.

Academagia the making of mages romance

Also. Everyone has one selected adventure that triggers a duel (be it immediately or in a few weeks) if you Declare Vendetta and have them at low enough Relationship. I didn’t note them, as generally, you don’t have that many Vendettas going on at once that it’s too difficult to figure out which duel belongs to who.

And if you actually do, then, well, you check them. I already did that once. There are, according to DLC 11, 12, 13 six, seven and then seven again new adventures that are thus not in the mod tools. One of them is certainly balloon-day, which is triggered on a date late in the year in the fashion of the Dance-of-Fools.

That leaves nineteen to discover: I’ve noted the ones that I’ve found in the last section. As we can’t check the prereqs, we have to rely on peering at it suspiciously and guessing. This list will be upgraded as much as possible, especially when a new DLC comes out.

It will certainly be upgraded every five DLC's, when we get a mod tools.Tutorial.; with Oan, Oan, Oan. This is the Tutorial adventure, and the longest adventure in the game (unless you consider the Avila boy adventure one long one). This is the first section, where she explains how the Academagia (and thus game) works. And then, the second part, where she has you seeking out some hidden trees with her.The Main AdventureYou can only play through exactly 1 out of the 5 adventures below; they all allow you to play through the main plot of Year 1 from different viewpoint. You cannot change side once you had progressed far enough, and it will have (presumably) significant consequences for the next game. Note that it is not mandatory to participate in this adventure.; with the Captain of the Mineta Guard, fight Pirates and Thieves!.; with pirate captain Kaidlette, fight the Guard.

Was it other pirates, or thieves? Hm. ( 4+); with the headmaster, fight pirates (sort of), Ilaro (a lot), and the really bad guys (but not too much)!.

(, and must all be 3+); with three crazy kids, fight pirates, Illaro, bad guys, and who knows what else!.; with noted rogue Ilaro, fight Guards, the Legate, your fellow students, some bad guys, and then get ripped off because Ilaro’s a cheapstake. Of course, you’re sort of a jerk for doing all that, so can you really complain? (IMPORTANT NOTE: It's not till the third or so Illaro adventure step that you're confirmed to be on Illaro's side. So you may see the other options still available at that point.

If you pick one, though, you'll be pulled on to that track immediately, and Illaro's adventure will disappear to not-able-to-be-done land. So make your choices and don't try to get around the restriction.)College Specific Avila.; in which Astrology leads you to a treasure, if only you can figure out how to work your telescope. (must be female, 3+) –; in which College Avila gets no respect, but some investigating may very well change that. Bonus for the Regent lecturing you on your love life. (must be female, -1 or BELOW) –; in which you get accosted and find yourself working with Cosetta to find a solution to an astrological mess-up). (must be male, have the background Prodigy: On the Prowl, 4+ and 3+) -; in which your character acts like a creepy scumbag and is totally gross.

Also, you get a new roommate. (must have completed The Pit(ts)) -; in which you are slightly less creepy, but still sort of scumbagish, and you investigate below the Avila tower to find some interesting discoveries.Aranaz.; in which the one sided rivalry against Durand is, once again, mostly one-sided. Curse you, Lambert, for ruining the streak!.; in which all you wanted was to be alone, but a mystery has other plans.

Shortest adventure ever.; in which there is a lot of intrigue and secrets being kept, and you get overly involved.(Sometimes non-Aranaz students can access this adventure due to a bug). (may require triggering by visiting the Cold Room, via any of the three means); in which Carmine is a bit of a jerk, but you get to make friends with ghosts, so it’s all good.; in which the one-sided rivalry against Durand isn’t quite as one-sided as usual (but ‘quite’ doesn’t mean much, all things considered): also, MALLEN STARRRRRRRR.

Oh, and a secret society. But mostly MALLLENNNN STARRRRRR.Durand.; in which you get involved in not one, but two, secret societies and their play against each other. Also, Aranaz’s rivalry is still notably one-sided. Keep trying, guys!.; in which there are a lot of pirates on campus. With some encouragement from an upperclassman, you put yourself in the middle of it, much to Orsi's displeasure.; in which the Regent has some regrets from her younger years, and you find yourself helping her to move past them - and survive them.; in which you investigate the dastardly Ambassador of Pregoria for your Regent, despite her lack of recruiting you for such a mission.

( 5+) -; in which there is a dwarf in the bathroom. No, seriously. Also, Aranaz-vs-Durand.; in which you fight pirates on Professor Briardi’s behalf, but there is an extreme and sad lack of pancakes.Godina.; in which you become a working gal/guy, only not in the vastly inappropriate way. It’s delivering service, delivering service!.; in which you and your friends investigate the mystery that is the lonely tower. Tyrian.

But not the other lonely tower. There is no Vernin involved, but some Gates.; in which you, brave warrior of Godina, quest to take your place as one of the awesome, the unique, the totally cool ELEMENTAL WARRIORRRRSSSS!. ( or 2+) -; in which the Regent sends you to climb mountains, and you learn a detailed lessons on luck. ( 1+) –; in which you get stuck in the middle of a mage duel. May be confusing this with the Morvidus adventure.Hedi.; In which you get to join Hedi’s secret society. Maybe.; in which Rui gets in over his head with Philippe and brothers, and you constantly find yourself stuck in the middle.; in which, as Innocence, you judge the guilty! Actually mostly about love lives and odd illusions.

(continued from the A Formal Invitation); in which there’s a second round, for better or worse, along with a followup. Sort of the same adventure as the one above, actually. Not sure if I should have separated them.; in which you discover a map,. I don't know.

...">Academagia The Making Of Mages(09.05.2020)
  • Academagia The Making Of Mages Rating: 3,5/5 3393 reviews
  • Academagia: The Making of Mages is a whimsical fantasy life simulation and role-playing game set at the renowned Academy of Magic in the rich and dangerous city of Mineta.

    Contents Notes from Mikka. If I say you need relationship 3+ or Practical Jokes 3+, that means three or above. Pretty simple. If I say you need 2 or less, then you need 2 or less. That is also pretty simple!. Quite a few adventures involving either college, skill, or course don’t start till Pramidi (or the third week of the school year, at least).

    I didn’t note those down, as most people aren’t doing much besides tutorial adventures then, anyway - only if it doesn’t start till Gelamenus did I note it. So if you have the requirements for an adventure and don’t see it popping up, wait till the start of Gelamenus. If it’s still not there, yell at me. I am very opinionated and sarcastic when it comes to some adventures.

    Make note of that. For most of it, it's out of love - I do adore the Aranaz GRR towards Durand, who does not care, save for Lambert. The Avila thing is the only one that actually bugs me, and it doesn't bug me nearly as much as I act like it does. Also, many adventures have half-assed ‘stuff happens’ or ‘title says all’ notes. This is because I have yet to do the adventures, and didn’t want to spoil myself on them too much: I would just read the first note for adventures I haven't done, no more.

    Academagia the making of mages romance

    Also. Everyone has one selected adventure that triggers a duel (be it immediately or in a few weeks) if you Declare Vendetta and have them at low enough Relationship. I didn’t note them, as generally, you don’t have that many Vendettas going on at once that it’s too difficult to figure out which duel belongs to who.

    And if you actually do, then, well, you check them. I already did that once. There are, according to DLC 11, 12, 13 six, seven and then seven again new adventures that are thus not in the mod tools. One of them is certainly balloon-day, which is triggered on a date late in the year in the fashion of the Dance-of-Fools.

    That leaves nineteen to discover: I’ve noted the ones that I’ve found in the last section. As we can’t check the prereqs, we have to rely on peering at it suspiciously and guessing. This list will be upgraded as much as possible, especially when a new DLC comes out.

    It will certainly be upgraded every five DLC's, when we get a mod tools.Tutorial.; with Oan, Oan, Oan. This is the Tutorial adventure, and the longest adventure in the game (unless you consider the Avila boy adventure one long one). This is the first section, where she explains how the Academagia (and thus game) works. And then, the second part, where she has you seeking out some hidden trees with her.The Main AdventureYou can only play through exactly 1 out of the 5 adventures below; they all allow you to play through the main plot of Year 1 from different viewpoint. You cannot change side once you had progressed far enough, and it will have (presumably) significant consequences for the next game. Note that it is not mandatory to participate in this adventure.; with the Captain of the Mineta Guard, fight Pirates and Thieves!.; with pirate captain Kaidlette, fight the Guard.

    Was it other pirates, or thieves? Hm. ( 4+); with the headmaster, fight pirates (sort of), Ilaro (a lot), and the really bad guys (but not too much)!.

    (, and must all be 3+); with three crazy kids, fight pirates, Illaro, bad guys, and who knows what else!.; with noted rogue Ilaro, fight Guards, the Legate, your fellow students, some bad guys, and then get ripped off because Ilaro’s a cheapstake. Of course, you’re sort of a jerk for doing all that, so can you really complain? (IMPORTANT NOTE: It's not till the third or so Illaro adventure step that you're confirmed to be on Illaro's side. So you may see the other options still available at that point.

    If you pick one, though, you'll be pulled on to that track immediately, and Illaro's adventure will disappear to not-able-to-be-done land. So make your choices and don't try to get around the restriction.)College Specific Avila.; in which Astrology leads you to a treasure, if only you can figure out how to work your telescope. (must be female, 3+) –; in which College Avila gets no respect, but some investigating may very well change that. Bonus for the Regent lecturing you on your love life. (must be female, -1 or BELOW) –; in which you get accosted and find yourself working with Cosetta to find a solution to an astrological mess-up). (must be male, have the background Prodigy: On the Prowl, 4+ and 3+) -; in which your character acts like a creepy scumbag and is totally gross.

    Also, you get a new roommate. (must have completed The Pit(ts)) -; in which you are slightly less creepy, but still sort of scumbagish, and you investigate below the Avila tower to find some interesting discoveries.Aranaz.; in which the one sided rivalry against Durand is, once again, mostly one-sided. Curse you, Lambert, for ruining the streak!.; in which all you wanted was to be alone, but a mystery has other plans.

    Shortest adventure ever.; in which there is a lot of intrigue and secrets being kept, and you get overly involved.(Sometimes non-Aranaz students can access this adventure due to a bug). (may require triggering by visiting the Cold Room, via any of the three means); in which Carmine is a bit of a jerk, but you get to make friends with ghosts, so it’s all good.; in which the one-sided rivalry against Durand isn’t quite as one-sided as usual (but ‘quite’ doesn’t mean much, all things considered): also, MALLEN STARRRRRRRR.

    Oh, and a secret society. But mostly MALLLENNNN STARRRRRR.Durand.; in which you get involved in not one, but two, secret societies and their play against each other. Also, Aranaz’s rivalry is still notably one-sided. Keep trying, guys!.; in which there are a lot of pirates on campus. With some encouragement from an upperclassman, you put yourself in the middle of it, much to Orsi's displeasure.; in which the Regent has some regrets from her younger years, and you find yourself helping her to move past them - and survive them.; in which you investigate the dastardly Ambassador of Pregoria for your Regent, despite her lack of recruiting you for such a mission.

    ( 5+) -; in which there is a dwarf in the bathroom. No, seriously. Also, Aranaz-vs-Durand.; in which you fight pirates on Professor Briardi’s behalf, but there is an extreme and sad lack of pancakes.Godina.; in which you become a working gal/guy, only not in the vastly inappropriate way. It’s delivering service, delivering service!.; in which you and your friends investigate the mystery that is the lonely tower. Tyrian.

    But not the other lonely tower. There is no Vernin involved, but some Gates.; in which you, brave warrior of Godina, quest to take your place as one of the awesome, the unique, the totally cool ELEMENTAL WARRIORRRRSSSS!. ( or 2+) -; in which the Regent sends you to climb mountains, and you learn a detailed lessons on luck. ( 1+) –; in which you get stuck in the middle of a mage duel. May be confusing this with the Morvidus adventure.Hedi.; In which you get to join Hedi’s secret society. Maybe.; in which Rui gets in over his head with Philippe and brothers, and you constantly find yourself stuck in the middle.; in which, as Innocence, you judge the guilty! Actually mostly about love lives and odd illusions.

    (continued from the A Formal Invitation); in which there’s a second round, for better or worse, along with a followup. Sort of the same adventure as the one above, actually. Not sure if I should have separated them.; in which you discover a map,. I don't know.

    ...">Academagia The Making Of Mages(09.05.2020)