Wipeout Omega Collection Wiki Rating: 4,8/5 8444 reviews
WipEout 2048
Genre:Racing
Platforms:PlayStation Vita
Release Date:JP: February 19, 2012

EU/NA: February 22, 2012

Developer:SCE Studio Liverpool
Publisher:Sony Computer Entertainment
Franchise:WipEout
Previous Game:WipEout HD
Next Game:WipEout Omega Collection (chronologically)
WipEout (1995) (story-wise)

Wipeout Omega Collection (stylised as WipEout Omega Collection) is a futuristic racing video game developed by XDev, Clever Beans and EPOS Game Studios and published by Sony Interactive Entertainment for the PlayStation 4. It is the tenth standalone title in the WipEout series and the first not developed by original.

WipEout 2048 is a racing video game released in February 2012 as a launch title for the PlayStation Vita. It was published by Sony Computer Entertainment, and the last game developed by Sony Studio Liverpool before closing in August 2012. It is set in 2048, before the events of the very first game in the series.

It was later released as part of the WipEout Omega Collection on PlayStation 4 in June 2017.

Gameplay

The game is an arcade style racing game with Anti-Grav ships, like previous installments. Tournament mode features three championships set in 2048, 2049, and 2050. Speed Classes are categorised from C to A, with special A+ events being unlockable. There only five teams this time around: FEISAR, AG-Systems, Qirex, Auricom, and Piranha (Pir-Hana back then). Each team has four different ship types in the forms of Speed, Agility, Fighter, and Prototype. There is also a multiplayer campaign with its own series events to partake in.

Why It Rocks

  1. Features both a single player and a multiplayer campaign, giving the game tremendous replay value.
  2. Stunning graphics even on a handheld. It really shows off what the PS Vita can do.
  3. The game features cross-platform play with owners of WipEout HD on PlayStation 3, including DLC.
  4. The four ship types make every one of them feel different from each other. Each type can be used for specific events, so none feel underused.
  5. The Prototype ships for each team has specific differences and drawbacks:
    • FEISAR prototype starts off slow and builds up speed by using speed pads. Resets after every lap.
    • Pir-Hana prototype is incredibly fast, but it suffers from terrible handling due to being unable to steer conventionally. It can only turn by using the airbreaks.
    • Qirex prototype has built-in cannons that charge over time and cannot use other weapons.
    • AG-Systems prototype has incredible handling and can do double barrel rolls, combat spin during standard races, and has larger side shifting, but cannot use bombs.
    • Auricom prototype is very heavily armoured and is immune to the effects of weapon impacts, but it cannot pick up defensive weapons.
  6. The game runs beautifully on the handheld, keeping a steady and consistent framerate despite the weaker hardware.
  7. Many familiar game modes like Race, Combat, Speed Lap, Zone, and Time Trial are all here and accounted for.
  8. The DLC for the game includes the campaigns from WipEout HD Fury.
  9. Has a pretty good Electronica soundtrack, which the series has become renowned for since its inception.
  10. Controls feel very smooth and responsive, as the ship handle very well.

Bad Qualities

  1. Long loading times that last roughly 30 seconds. This is a problem with the PS Vita in general.
  2. Unlocking the Piranha Prototype may need a lot of grinding, since you can complete the single campaign at only Level 35, and that ship is unlocked at Level 50. Luckily, the multiplayer campaign can remedy this somewhat.
  3. The game doesn't run at 60 frames per second like previous installments, which can be jarring when coming off of WipEout HD. This is likely due to the game being on less powerful hardware.
    • However, the framerate was increased to 60fps for the Omega Collection.

Reception

WipEout 2048 was met with positive reviews upon release. Though it holds a respectable 79/100 on Metacritic, this score also makes it the lowest rated game in the WipEout series.

Much of the praise was directed at the graphics, controls, multiplayer component, replay value, and track design. The track design was described as closer to home compared to HD, as 2048 was set in the near future as opposed to the distance future. The graphics were praised for demonstrating the power and potential of the PS Vita, while remaining at a stable framerate.

However, the game was criticised for some technical issues, particularly its rather lengthy load times (often lasting upwards of 30 seconds), which some felt really broke the flow of the game. Though the game was pretty stable for the most part, the 30 frames per second was considered a step down from the 60 frames per second that became a standard for the series.

Videos

Retrieved from 'https://awesomegames.miraheze.org/w/index.php?title=WipEout_2048&oldid=57974'
Wiki
(Redirected from Olof Gustafsson)
Creative Vault AB
EPOS Game Studios[a]
Private
IndustryVideo games
Founded2005
Founders
HeadquartersGothenburg, Sweden
Key people
Staffan Langin (chief executive officer)
Websitehttps://creativevaultstudios.com

Creative Vault AB (formerly EPOS Game Studios[a]) is an independent video game developer based in Gothenburg, Sweden. The company was founded by Staffan Langin and Olof Gustafsson in the summer of 2005 with the desire to develop games for multiple platforms. Its first game was Crash Commando (2005), an online shooter for the PlayStation 3. In 2012, Gustafsson left the company, which was renamed Creative Vault Studios. Under the guidance of Langin as sole CEO, the company has worked on several projects with Sony Interactive Entertainment, beginning with the virtual reality port for Hustle Kings in 2016. The following year, the studio collaborated with XDev and Clever Beans on Wipeout Omega Collection, a remaster of Wipeout HD, Wipeout HD Fury, and Wipeout 2048.

History[edit]

Wipeout
Creative Vault Studios has supported development of several games for PlayStation VR, a virtual reality headset for the PlayStation 4.

EPOS Game Studios was founded in the summer of 2005 by Staffan Langin and Olof Gustafsson, co-founders of Digital Illusions. The studio's goal was to create 'cutting-edge titles for a variety of platforms'.[1] The studio's first game, Crash Commando, was released in December 2008. It is a shooter game with both single-player and multiplayer game modes, tasking players against each other or bots while traversing the environments.[2] The game received 'generally favorable reviews' according to review aggregator Metacritic, with an average score of 78 out of 100.[3] Reviewers praised the game's level design and weapon diversity, but felt that the single-player campaign lacked the excitement of the multiplayer.[2][4][5]

Chulip is a Adventure/Simulation video game published by Natsume, Punchline released on February 13, 2007 for the PlayStation 2. Chulip (USA).bin CRC = F49BD531. Chulip ps2 iso download If you haven't noticed yet, we have a retro game of the day feature (top-right of the screen) wherein we feature a new retro title every single day! Now, you can vote for your favorite games and allow them to have their moment of glory. Click on the button below to nominate Chulip (USA) for Retro Game of the Day. Nominate for Retro Game of the Day! CoolROM.com's game information and ROM (ISO) download page for Chulip (Sony Playstation 2).

In December 2013, EPOS began working on a project with an international publisher.[6] Gustafsson amicably left the company in the same month to work on game music,[7] and Langin became the sole chief executive officer. The company was renamed Creative Vault Studios.[citation needed]

Creative Vault collaborated with Sony Interactive Entertainment to bring Hustle Kings to PlayStation VR for the PlayStation 4 in October 2016. The game received 'mixed or average reviews' according to Metacritic, with an average score of 52 out of 100.[8] It received praise for its immersion and similarity to the sport,[9] but was criticized for its complicated control scheme.[10]

The following year, Creative Vault collaborated with XDev and Clever Beans to develop Wipeout Omega Collection, which was released for PlayStation 4 in June 2017. The game is a remaster of Wipeout HD, Wipeout HD Fury, and Wipeout 2048, featuring higher textures, more effects, and shorter loading times.[11] It received positive reviews, with an average score of 85 out of 100 from Metacritic.[12] Critics praised its upgraded graphics and controls, particularly in comparison to the PlayStation Vita version of the collection.[11][13][14]

The studio continued to work on a virtual reality version of the game,[15] which was released for PlayStation VR through a free patch in March 2018. It received praise for its multiple options and suitability for virtual reality.[16]Digital Foundry's Richard Leadbetter praised the technical achievements of Wipeout Omega Collection VR, calling it 'a zero compromise, enhanced VR port of one of the very best remasters available for PlayStation 4'.[17]

Games developed[edit]

YearTitlePlatform(s)Publisher(s)Notes
2008Crash CommandoPlayStation 3Sony Computer Entertainment
2016Hustle Kings VRPlayStation 4Sony Interactive EntertainmentOriginal game developed by VooFoo Studios
2017Wipeout Omega CollectionPlayStation 4Sony Interactive EntertainmentCo-developed with XDev and Clever Beans
2018Wipeout Omega Collection VRPlayStation 4Sony Interactive EntertainmentReleased as a patch for PlayStation VR.

Notes[edit]

  1. ^ ab'EPOS' is an acronym for 'Entertainment Products of Sweden'.

References[edit]

  1. ^'EPOS Game Studios Games'. IGN. Ziff Davis. Archived from the original on April 4, 2016. Retrieved November 15, 2019.
  2. ^ abRoper, Chris (May 11, 2012). 'Crash Commando Review'. IGN. Ziff Davis. Archived from the original on September 4, 2019. Retrieved November 15, 2019.
  3. ^'Crash Commando for PlayStation 3 Reviews'. Metacritic. Ziff Davis. Archived from the original on April 1, 2019. Retrieved November 15, 2019.
  4. ^Dyer, Mitch (January 13, 2009). 'Crash Commando Review'. GameSpot. CBS Interactive. Archived from the original on September 4, 2019. Retrieved November 15, 2019.
  5. ^Gerstmann, Jeff (December 31, 2008). 'Crash Commando Review'. Giant Bomb. CBS Interactive. Archived from the original on October 7, 2019. Retrieved November 15, 2019.
  6. ^'EPOS Enters Into Strategic Project With Intl Publisher' (Press release). Sweden: Stillfront Group. 15 December 2013. Archived from the original on 27 November 2019. Retrieved 27 November 2019.
  7. ^Gustafsson, Olof. 'Olof Gustafsson'. LinkedIn. Microsoft. Retrieved December 6, 2019.
  8. ^'Hustle Kings VR for PlayStation 4 Reviews'. Metacritic. CBS Interactive. Archived from the original on April 13, 2019. Retrieved November 15, 2019.
  9. ^Loveridge, Sam; Hill, Matt (August 25, 2017). '26 PlayStation VR games that will make you need PS4 virtual reality in your life'. Digital Spy. Hearst Communications. Archived from the original on September 6, 2019. Retrieved November 15, 2019.
  10. ^Caballero, David (October 12, 2016). 'Hustle Kings VR'. Gamereactor. Gamez Publishing A/S. Archived from the original on September 6, 2019. Retrieved November 15, 2019.
  11. ^ abDevore, Jordan (June 7, 2017). 'WipEout Omega Collection'. Destructoid. Archived from the original on October 9, 2019. Retrieved November 15, 2019.
  12. ^'Wipeout: Omega Collection for PlayStation 4 Reviews'. Metacritic. CBS Interactive. Archived from the original on June 1, 2019. Retrieved November 15, 2019.
  13. ^Concepcion, Miguel (June 6, 2017). 'Wipeout Omega Collection Review'. GameSpot. CBS Interactive. Archived from the original on October 26, 2019. Retrieved November 15, 2019.
  14. ^Meikleham, David (June 5, 2017). 'Wipeout Omega Collection Review: 'A Ferocious Blur of Sumptuous, Searing Sights''. GamesRadar. Future plc. Archived from the original on October 26, 2019. Retrieved November 15, 2019.
  15. ^Romano, Sal (December 8, 2017). 'WipEout Omega Collection VR update coming in early 2018'. Gematsu. Archived from the original on December 10, 2017. Retrieved November 15, 2019.
  16. ^Monterrin, Regis (April 16, 2018). 'WipEout Omega Collection VR: Le jeu inventé pour la VR' [WipEout Omega VR Collection: The game invented for VR]. Jeuxvideo.com. Webedia. Archived from the original on March 30, 2019. Retrieved November 15, 2019.
  17. ^Leadbetter, Richard (March 29, 2018). 'WipEout on PSVR: an upgrade with no compromises?'. Eurogamer. Gamer Network. Archived from the original on March 29, 2018. Retrieved November 15, 2019.

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Creative_Vault_Studios&oldid=949012197'
WipEout 2048
Genre:Racing
Platforms:PlayStation Vita
Release Date:JP: February 19, 2012

EU/NA: February 22, 2012

Developer:SCE Studio Liverpool
Publisher:Sony Computer Entertainment
Franchise:WipEout
Previous Game:WipEout HD
Next Game:WipEout Omega Collection (chronologically)
WipEout (1995) (story-wise)

Wipeout Omega Collection (stylised as WipEout Omega Collection) is a futuristic racing video game developed by XDev, Clever Beans and EPOS Game Studios and published by Sony Interactive Entertainment for the PlayStation 4. It is the tenth standalone title in the WipEout series and the first not developed by original.

WipEout 2048 is a racing video game released in February 2012 as a launch title for the PlayStation Vita. It was published by Sony Computer Entertainment, and the last game developed by Sony Studio Liverpool before closing in August 2012. It is set in 2048, before the events of the very first game in the series.

It was later released as part of the WipEout Omega Collection on PlayStation 4 in June 2017.

Gameplay

The game is an arcade style racing game with Anti-Grav ships, like previous installments. Tournament mode features three championships set in 2048, 2049, and 2050. Speed Classes are categorised from C to A, with special A+ events being unlockable. There only five teams this time around: FEISAR, AG-Systems, Qirex, Auricom, and Piranha (Pir-Hana back then). Each team has four different ship types in the forms of Speed, Agility, Fighter, and Prototype. There is also a multiplayer campaign with its own series events to partake in.

Why It Rocks

  1. Features both a single player and a multiplayer campaign, giving the game tremendous replay value.
  2. Stunning graphics even on a handheld. It really shows off what the PS Vita can do.
  3. The game features cross-platform play with owners of WipEout HD on PlayStation 3, including DLC.
  4. The four ship types make every one of them feel different from each other. Each type can be used for specific events, so none feel underused.
  5. The Prototype ships for each team has specific differences and drawbacks:
    • FEISAR prototype starts off slow and builds up speed by using speed pads. Resets after every lap.
    • Pir-Hana prototype is incredibly fast, but it suffers from terrible handling due to being unable to steer conventionally. It can only turn by using the airbreaks.
    • Qirex prototype has built-in cannons that charge over time and cannot use other weapons.
    • AG-Systems prototype has incredible handling and can do double barrel rolls, combat spin during standard races, and has larger side shifting, but cannot use bombs.
    • Auricom prototype is very heavily armoured and is immune to the effects of weapon impacts, but it cannot pick up defensive weapons.
  6. The game runs beautifully on the handheld, keeping a steady and consistent framerate despite the weaker hardware.
  7. Many familiar game modes like Race, Combat, Speed Lap, Zone, and Time Trial are all here and accounted for.
  8. The DLC for the game includes the campaigns from WipEout HD Fury.
  9. Has a pretty good Electronica soundtrack, which the series has become renowned for since its inception.
  10. Controls feel very smooth and responsive, as the ship handle very well.

Bad Qualities

  1. Long loading times that last roughly 30 seconds. This is a problem with the PS Vita in general.
  2. Unlocking the Piranha Prototype may need a lot of grinding, since you can complete the single campaign at only Level 35, and that ship is unlocked at Level 50. Luckily, the multiplayer campaign can remedy this somewhat.
  3. The game doesn't run at 60 frames per second like previous installments, which can be jarring when coming off of WipEout HD. This is likely due to the game being on less powerful hardware.
    • However, the framerate was increased to 60fps for the Omega Collection.

Reception

WipEout 2048 was met with positive reviews upon release. Though it holds a respectable 79/100 on Metacritic, this score also makes it the lowest rated game in the WipEout series.

Much of the praise was directed at the graphics, controls, multiplayer component, replay value, and track design. The track design was described as closer to home compared to HD, as 2048 was set in the near future as opposed to the distance future. The graphics were praised for demonstrating the power and potential of the PS Vita, while remaining at a stable framerate.

However, the game was criticised for some technical issues, particularly its rather lengthy load times (often lasting upwards of 30 seconds), which some felt really broke the flow of the game. Though the game was pretty stable for the most part, the 30 frames per second was considered a step down from the 60 frames per second that became a standard for the series.

Videos

Wiki
(Redirected from Olof Gustafsson)
Creative Vault AB
EPOS Game Studios[a]
Private
IndustryVideo games
Founded2005
Founders
HeadquartersGothenburg, Sweden
Key people
Staffan Langin (chief executive officer)
Websitehttps://creativevaultstudios.com

Creative Vault AB (formerly EPOS Game Studios[a]) is an independent video game developer based in Gothenburg, Sweden. The company was founded by Staffan Langin and Olof Gustafsson in the summer of 2005 with the desire to develop games for multiple platforms. Its first game was Crash Commando (2005), an online shooter for the PlayStation 3. In 2012, Gustafsson left the company, which was renamed Creative Vault Studios. Under the guidance of Langin as sole CEO, the company has worked on several projects with Sony Interactive Entertainment, beginning with the virtual reality port for Hustle Kings in 2016. The following year, the studio collaborated with XDev and Clever Beans on Wipeout Omega Collection, a remaster of Wipeout HD, Wipeout HD Fury, and Wipeout 2048.

History[edit]

Wipeout
Creative Vault Studios has supported development of several games for PlayStation VR, a virtual reality headset for the PlayStation 4.

EPOS Game Studios was founded in the summer of 2005 by Staffan Langin and Olof Gustafsson, co-founders of Digital Illusions. The studio's goal was to create 'cutting-edge titles for a variety of platforms'.[1] The studio's first game, Crash Commando, was released in December 2008. It is a shooter game with both single-player and multiplayer game modes, tasking players against each other or bots while traversing the environments.[2] The game received 'generally favorable reviews' according to review aggregator Metacritic, with an average score of 78 out of 100.[3] Reviewers praised the game's level design and weapon diversity, but felt that the single-player campaign lacked the excitement of the multiplayer.[2][4][5]

Chulip is a Adventure/Simulation video game published by Natsume, Punchline released on February 13, 2007 for the PlayStation 2. Chulip (USA).bin CRC = F49BD531. Chulip ps2 iso download If you haven't noticed yet, we have a retro game of the day feature (top-right of the screen) wherein we feature a new retro title every single day! Now, you can vote for your favorite games and allow them to have their moment of glory. Click on the button below to nominate Chulip (USA) for Retro Game of the Day. Nominate for Retro Game of the Day! CoolROM.com's game information and ROM (ISO) download page for Chulip (Sony Playstation 2).

In December 2013, EPOS began working on a project with an international publisher.[6] Gustafsson amicably left the company in the same month to work on game music,[7] and Langin became the sole chief executive officer. The company was renamed Creative Vault Studios.[citation needed]

Creative Vault collaborated with Sony Interactive Entertainment to bring Hustle Kings to PlayStation VR for the PlayStation 4 in October 2016. The game received 'mixed or average reviews' according to Metacritic, with an average score of 52 out of 100.[8] It received praise for its immersion and similarity to the sport,[9] but was criticized for its complicated control scheme.[10]

The following year, Creative Vault collaborated with XDev and Clever Beans to develop Wipeout Omega Collection, which was released for PlayStation 4 in June 2017. The game is a remaster of Wipeout HD, Wipeout HD Fury, and Wipeout 2048, featuring higher textures, more effects, and shorter loading times.[11] It received positive reviews, with an average score of 85 out of 100 from Metacritic.[12] Critics praised its upgraded graphics and controls, particularly in comparison to the PlayStation Vita version of the collection.[11][13][14]

The studio continued to work on a virtual reality version of the game,[15] which was released for PlayStation VR through a free patch in March 2018. It received praise for its multiple options and suitability for virtual reality.[16]Digital Foundry's Richard Leadbetter praised the technical achievements of Wipeout Omega Collection VR, calling it 'a zero compromise, enhanced VR port of one of the very best remasters available for PlayStation 4'.[17]

Games developed[edit]

YearTitlePlatform(s)Publisher(s)Notes
2008Crash CommandoPlayStation 3Sony Computer Entertainment
2016Hustle Kings VRPlayStation 4Sony Interactive EntertainmentOriginal game developed by VooFoo Studios
2017Wipeout Omega CollectionPlayStation 4Sony Interactive EntertainmentCo-developed with XDev and Clever Beans
2018Wipeout Omega Collection VRPlayStation 4Sony Interactive EntertainmentReleased as a patch for PlayStation VR.

Notes[edit]

  1. ^ ab'EPOS' is an acronym for 'Entertainment Products of Sweden'.

References[edit]

  1. ^'EPOS Game Studios Games'. IGN. Ziff Davis. Archived from the original on April 4, 2016. Retrieved November 15, 2019.
  2. ^ abRoper, Chris (May 11, 2012). 'Crash Commando Review'. IGN. Ziff Davis. Archived from the original on September 4, 2019. Retrieved November 15, 2019.
  3. ^'Crash Commando for PlayStation 3 Reviews'. Metacritic. Ziff Davis. Archived from the original on April 1, 2019. Retrieved November 15, 2019.
  4. ^Dyer, Mitch (January 13, 2009). 'Crash Commando Review'. GameSpot. CBS Interactive. Archived from the original on September 4, 2019. Retrieved November 15, 2019.
  5. ^Gerstmann, Jeff (December 31, 2008). 'Crash Commando Review'. Giant Bomb. CBS Interactive. Archived from the original on October 7, 2019. Retrieved November 15, 2019.
  6. ^'EPOS Enters Into Strategic Project With Intl Publisher' (Press release). Sweden: Stillfront Group. 15 December 2013. Archived from the original on 27 November 2019. Retrieved 27 November 2019.
  7. ^Gustafsson, Olof. 'Olof Gustafsson'. LinkedIn. Microsoft. Retrieved December 6, 2019.
  8. ^'Hustle Kings VR for PlayStation 4 Reviews'. Metacritic. CBS Interactive. Archived from the original on April 13, 2019. Retrieved November 15, 2019.
  9. ^Loveridge, Sam; Hill, Matt (August 25, 2017). '26 PlayStation VR games that will make you need PS4 virtual reality in your life'. Digital Spy. Hearst Communications. Archived from the original on September 6, 2019. Retrieved November 15, 2019.
  10. ^Caballero, David (October 12, 2016). 'Hustle Kings VR'. Gamereactor. Gamez Publishing A/S. Archived from the original on September 6, 2019. Retrieved November 15, 2019.
  11. ^ abDevore, Jordan (June 7, 2017). 'WipEout Omega Collection'. Destructoid. Archived from the original on October 9, 2019. Retrieved November 15, 2019.
  12. ^'Wipeout: Omega Collection for PlayStation 4 Reviews'. Metacritic. CBS Interactive. Archived from the original on June 1, 2019. Retrieved November 15, 2019.
  13. ^Concepcion, Miguel (June 6, 2017). 'Wipeout Omega Collection Review'. GameSpot. CBS Interactive. Archived from the original on October 26, 2019. Retrieved November 15, 2019.
  14. ^Meikleham, David (June 5, 2017). 'Wipeout Omega Collection Review: 'A Ferocious Blur of Sumptuous, Searing Sights''. GamesRadar. Future plc. Archived from the original on October 26, 2019. Retrieved November 15, 2019.
  15. ^Romano, Sal (December 8, 2017). 'WipEout Omega Collection VR update coming in early 2018'. Gematsu. Archived from the original on December 10, 2017. Retrieved November 15, 2019.
  16. ^Monterrin, Regis (April 16, 2018). 'WipEout Omega Collection VR: Le jeu inventé pour la VR' [WipEout Omega VR Collection: The game invented for VR]. Jeuxvideo.com. Webedia. Archived from the original on March 30, 2019. Retrieved November 15, 2019.
  17. ^Leadbetter, Richard (March 29, 2018). 'WipEout on PSVR: an upgrade with no compromises?'. Eurogamer. Gamer Network. Archived from the original on March 29, 2018. Retrieved November 15, 2019.

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Creative_Vault_Studios&oldid=949012197'
...">Wipeout Omega Collection Wiki(21.04.2020)
  • Wipeout Omega Collection Wiki Rating: 4,8/5 8444 reviews
  • WipEout 2048
    Genre:Racing
    Platforms:PlayStation Vita
    Release Date:JP: February 19, 2012

    EU/NA: February 22, 2012

    Developer:SCE Studio Liverpool
    Publisher:Sony Computer Entertainment
    Franchise:WipEout
    Previous Game:WipEout HD
    Next Game:WipEout Omega Collection (chronologically)
    WipEout (1995) (story-wise)

    Wipeout Omega Collection (stylised as WipEout Omega Collection) is a futuristic racing video game developed by XDev, Clever Beans and EPOS Game Studios and published by Sony Interactive Entertainment for the PlayStation 4. It is the tenth standalone title in the WipEout series and the first not developed by original.

    WipEout 2048 is a racing video game released in February 2012 as a launch title for the PlayStation Vita. It was published by Sony Computer Entertainment, and the last game developed by Sony Studio Liverpool before closing in August 2012. It is set in 2048, before the events of the very first game in the series.

    It was later released as part of the WipEout Omega Collection on PlayStation 4 in June 2017.

    Gameplay

    The game is an arcade style racing game with Anti-Grav ships, like previous installments. Tournament mode features three championships set in 2048, 2049, and 2050. Speed Classes are categorised from C to A, with special A+ events being unlockable. There only five teams this time around: FEISAR, AG-Systems, Qirex, Auricom, and Piranha (Pir-Hana back then). Each team has four different ship types in the forms of Speed, Agility, Fighter, and Prototype. There is also a multiplayer campaign with its own series events to partake in.

    Why It Rocks

    1. Features both a single player and a multiplayer campaign, giving the game tremendous replay value.
    2. Stunning graphics even on a handheld. It really shows off what the PS Vita can do.
    3. The game features cross-platform play with owners of WipEout HD on PlayStation 3, including DLC.
    4. The four ship types make every one of them feel different from each other. Each type can be used for specific events, so none feel underused.
    5. The Prototype ships for each team has specific differences and drawbacks:
      • FEISAR prototype starts off slow and builds up speed by using speed pads. Resets after every lap.
      • Pir-Hana prototype is incredibly fast, but it suffers from terrible handling due to being unable to steer conventionally. It can only turn by using the airbreaks.
      • Qirex prototype has built-in cannons that charge over time and cannot use other weapons.
      • AG-Systems prototype has incredible handling and can do double barrel rolls, combat spin during standard races, and has larger side shifting, but cannot use bombs.
      • Auricom prototype is very heavily armoured and is immune to the effects of weapon impacts, but it cannot pick up defensive weapons.
    6. The game runs beautifully on the handheld, keeping a steady and consistent framerate despite the weaker hardware.
    7. Many familiar game modes like Race, Combat, Speed Lap, Zone, and Time Trial are all here and accounted for.
    8. The DLC for the game includes the campaigns from WipEout HD Fury.
    9. Has a pretty good Electronica soundtrack, which the series has become renowned for since its inception.
    10. Controls feel very smooth and responsive, as the ship handle very well.

    Bad Qualities

    1. Long loading times that last roughly 30 seconds. This is a problem with the PS Vita in general.
    2. Unlocking the Piranha Prototype may need a lot of grinding, since you can complete the single campaign at only Level 35, and that ship is unlocked at Level 50. Luckily, the multiplayer campaign can remedy this somewhat.
    3. The game doesn't run at 60 frames per second like previous installments, which can be jarring when coming off of WipEout HD. This is likely due to the game being on less powerful hardware.
      • However, the framerate was increased to 60fps for the Omega Collection.

    Reception

    WipEout 2048 was met with positive reviews upon release. Though it holds a respectable 79/100 on Metacritic, this score also makes it the lowest rated game in the WipEout series.

    Much of the praise was directed at the graphics, controls, multiplayer component, replay value, and track design. The track design was described as closer to home compared to HD, as 2048 was set in the near future as opposed to the distance future. The graphics were praised for demonstrating the power and potential of the PS Vita, while remaining at a stable framerate.

    However, the game was criticised for some technical issues, particularly its rather lengthy load times (often lasting upwards of 30 seconds), which some felt really broke the flow of the game. Though the game was pretty stable for the most part, the 30 frames per second was considered a step down from the 60 frames per second that became a standard for the series.

    Videos

    Wiki
    (Redirected from Olof Gustafsson)
    Creative Vault AB
    EPOS Game Studios[a]
    Private
    IndustryVideo games
    Founded2005
    Founders
    HeadquartersGothenburg, Sweden
    Key people
    Staffan Langin (chief executive officer)
    Websitehttps://creativevaultstudios.com

    Creative Vault AB (formerly EPOS Game Studios[a]) is an independent video game developer based in Gothenburg, Sweden. The company was founded by Staffan Langin and Olof Gustafsson in the summer of 2005 with the desire to develop games for multiple platforms. Its first game was Crash Commando (2005), an online shooter for the PlayStation 3. In 2012, Gustafsson left the company, which was renamed Creative Vault Studios. Under the guidance of Langin as sole CEO, the company has worked on several projects with Sony Interactive Entertainment, beginning with the virtual reality port for Hustle Kings in 2016. The following year, the studio collaborated with XDev and Clever Beans on Wipeout Omega Collection, a remaster of Wipeout HD, Wipeout HD Fury, and Wipeout 2048.

    History[edit]

    Wipeout
    Creative Vault Studios has supported development of several games for PlayStation VR, a virtual reality headset for the PlayStation 4.

    EPOS Game Studios was founded in the summer of 2005 by Staffan Langin and Olof Gustafsson, co-founders of Digital Illusions. The studio's goal was to create 'cutting-edge titles for a variety of platforms'.[1] The studio's first game, Crash Commando, was released in December 2008. It is a shooter game with both single-player and multiplayer game modes, tasking players against each other or bots while traversing the environments.[2] The game received 'generally favorable reviews' according to review aggregator Metacritic, with an average score of 78 out of 100.[3] Reviewers praised the game's level design and weapon diversity, but felt that the single-player campaign lacked the excitement of the multiplayer.[2][4][5]

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    In December 2013, EPOS began working on a project with an international publisher.[6] Gustafsson amicably left the company in the same month to work on game music,[7] and Langin became the sole chief executive officer. The company was renamed Creative Vault Studios.[citation needed]

    Creative Vault collaborated with Sony Interactive Entertainment to bring Hustle Kings to PlayStation VR for the PlayStation 4 in October 2016. The game received 'mixed or average reviews' according to Metacritic, with an average score of 52 out of 100.[8] It received praise for its immersion and similarity to the sport,[9] but was criticized for its complicated control scheme.[10]

    The following year, Creative Vault collaborated with XDev and Clever Beans to develop Wipeout Omega Collection, which was released for PlayStation 4 in June 2017. The game is a remaster of Wipeout HD, Wipeout HD Fury, and Wipeout 2048, featuring higher textures, more effects, and shorter loading times.[11] It received positive reviews, with an average score of 85 out of 100 from Metacritic.[12] Critics praised its upgraded graphics and controls, particularly in comparison to the PlayStation Vita version of the collection.[11][13][14]

    The studio continued to work on a virtual reality version of the game,[15] which was released for PlayStation VR through a free patch in March 2018. It received praise for its multiple options and suitability for virtual reality.[16]Digital Foundry's Richard Leadbetter praised the technical achievements of Wipeout Omega Collection VR, calling it 'a zero compromise, enhanced VR port of one of the very best remasters available for PlayStation 4'.[17]

    Games developed[edit]

    YearTitlePlatform(s)Publisher(s)Notes
    2008Crash CommandoPlayStation 3Sony Computer Entertainment
    2016Hustle Kings VRPlayStation 4Sony Interactive EntertainmentOriginal game developed by VooFoo Studios
    2017Wipeout Omega CollectionPlayStation 4Sony Interactive EntertainmentCo-developed with XDev and Clever Beans
    2018Wipeout Omega Collection VRPlayStation 4Sony Interactive EntertainmentReleased as a patch for PlayStation VR.

    Notes[edit]

    1. ^ ab'EPOS' is an acronym for 'Entertainment Products of Sweden'.

    References[edit]

    1. ^'EPOS Game Studios Games'. IGN. Ziff Davis. Archived from the original on April 4, 2016. Retrieved November 15, 2019.
    2. ^ abRoper, Chris (May 11, 2012). 'Crash Commando Review'. IGN. Ziff Davis. Archived from the original on September 4, 2019. Retrieved November 15, 2019.
    3. ^'Crash Commando for PlayStation 3 Reviews'. Metacritic. Ziff Davis. Archived from the original on April 1, 2019. Retrieved November 15, 2019.
    4. ^Dyer, Mitch (January 13, 2009). 'Crash Commando Review'. GameSpot. CBS Interactive. Archived from the original on September 4, 2019. Retrieved November 15, 2019.
    5. ^Gerstmann, Jeff (December 31, 2008). 'Crash Commando Review'. Giant Bomb. CBS Interactive. Archived from the original on October 7, 2019. Retrieved November 15, 2019.
    6. ^'EPOS Enters Into Strategic Project With Intl Publisher' (Press release). Sweden: Stillfront Group. 15 December 2013. Archived from the original on 27 November 2019. Retrieved 27 November 2019.
    7. ^Gustafsson, Olof. 'Olof Gustafsson'. LinkedIn. Microsoft. Retrieved December 6, 2019.
    8. ^'Hustle Kings VR for PlayStation 4 Reviews'. Metacritic. CBS Interactive. Archived from the original on April 13, 2019. Retrieved November 15, 2019.
    9. ^Loveridge, Sam; Hill, Matt (August 25, 2017). '26 PlayStation VR games that will make you need PS4 virtual reality in your life'. Digital Spy. Hearst Communications. Archived from the original on September 6, 2019. Retrieved November 15, 2019.
    10. ^Caballero, David (October 12, 2016). 'Hustle Kings VR'. Gamereactor. Gamez Publishing A/S. Archived from the original on September 6, 2019. Retrieved November 15, 2019.
    11. ^ abDevore, Jordan (June 7, 2017). 'WipEout Omega Collection'. Destructoid. Archived from the original on October 9, 2019. Retrieved November 15, 2019.
    12. ^'Wipeout: Omega Collection for PlayStation 4 Reviews'. Metacritic. CBS Interactive. Archived from the original on June 1, 2019. Retrieved November 15, 2019.
    13. ^Concepcion, Miguel (June 6, 2017). 'Wipeout Omega Collection Review'. GameSpot. CBS Interactive. Archived from the original on October 26, 2019. Retrieved November 15, 2019.
    14. ^Meikleham, David (June 5, 2017). 'Wipeout Omega Collection Review: 'A Ferocious Blur of Sumptuous, Searing Sights''. GamesRadar. Future plc. Archived from the original on October 26, 2019. Retrieved November 15, 2019.
    15. ^Romano, Sal (December 8, 2017). 'WipEout Omega Collection VR update coming in early 2018'. Gematsu. Archived from the original on December 10, 2017. Retrieved November 15, 2019.
    16. ^Monterrin, Regis (April 16, 2018). 'WipEout Omega Collection VR: Le jeu inventé pour la VR' [WipEout Omega VR Collection: The game invented for VR]. Jeuxvideo.com. Webedia. Archived from the original on March 30, 2019. Retrieved November 15, 2019.
    17. ^Leadbetter, Richard (March 29, 2018). 'WipEout on PSVR: an upgrade with no compromises?'. Eurogamer. Gamer Network. Archived from the original on March 29, 2018. Retrieved November 15, 2019.

    External links[edit]

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